Playground Art Prize

25.Jun - 23.Jul 2022

Since 2016, the PLAYGROUND exhibition series has offered young artists* the ideal opportunity to present their work to a broad audience and make their first contacts in the art world. In 2022, GALERIE VON&VON is calling on students from academies and art schools throughout Germany to apply for the PLAYGROUND ART PRIZE for the fourth time. For this we were able to win an independent jury.

Jury 2022:

  • Dr. Nadia Ismail (Art Gallery Giessen)
  • Dr. Damian Lentini (Haus der Kunst Munich)
  • Bärbel Vischer (Museum für angewandte Kunst Vienna)
  • Dr. Julia Wallner (Georg Kolbe Museum Berlin)
  • Philipp Ziegler (Zentrum für Kunst und Medien Karlsruhe)

 

1st place: Vincent Hannwacker/AdBK Munich

Vincent Hannwacker is in his 8th semester at the Academy of Fine Arts in Munich, studying media art with Julian Rosenfeld. Hannwacker works with the media of film and video. In "The Suicide of Susanne Kuhn" he confronts the subject of suicide, which is neither romanticized nor psychologized here. The aim is to question the often simplified psychologization of characters in mainstream cinema.

 

2nd/3rd place: Isabella Bram/UdK Berlin

Isabella Brahm studies in the 11th semester at the Berlin University of the Arts with Manfred Pernice. Brahm's works stand for the representation of different areas of life and the habitual objects and objects that appear in them. Brahm pays particular attention to front yards and gardens, houses and apartments, tennis courts and golf courses, furniture and figures. In addition to the representation of a narrative, material and form play a major role. It is important for Brahm to work out what the 'allegories' of certain places are in the first place.

 

2nd/3rd place: Phạm Nguyễn Anh Tú/Städelschule Frankfurt

Phạm Nguyễn Anh Tú is a visual artist from Vietnam. He is a 6th semester student at the Städelschulel under Willem de Rooij. Tú's work focuses on themes of queer identity and features playful scenes, reveries, and inner dialogue. Through a combination of animated collages and chroma-key compositing, dream-like states are mimicked and brought to the viewer's consciousness.

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